1.2. The statically typed strategy

Strategies to cope with incremental development often emphasize the need to shorten the edit-test cycle, and thus favour dynamic languages such as Lisp and its derivate CLOS, or Smalltalk. In this logic, static typing, which is based on redundancy checking, is naturally felt counter-productive, since it makes both edition and compilation heavier, and thus typically lengthens, even significantly, the edit-test cycle.

It is however often argued that tools ultimately benefit from the semantic information expressed through typing, and tend to reduce the duration of this cycle. [Stroustrup94] mentions for instance intelligent programming environments with incremental compilation.

Our goal here is not to advocate against weak or dynamic typing, in favour of a strategy based on strong static typing. We shall, however, try to show that such a strategy is still a reasonable choice, and go on exploring it without further questioning. We will stick to adopting it consistently, even if this eventually involves introducing some apparent extraneous complexity.

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Marc Girod
Last modified: Sat Feb 28 14:23:13 EET 1998