b) Locking

Synchronization may be implemented on the server side too: locks come in many guises (monitors, semaphors, mutex functions, rendezvous...). At the lowest-level, there may not be any work-around for locking: some resources can only have one state at a time and must indeed be locked during non-trivial use, e.g. within transactions.

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Marc Girod
Last modified: Sat Feb 28 14:23:37 EET 1998